AI Insights · Timothy · January 2022
Top 5 Apple Arcade Games on Android in Denmark Q4 2021
Explore the performance of the top 5 Apple Arcade games on the Android platform in Denmark during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Apple Arcade games on the Android platform in Denmark showcased varied performance metrics in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a detailed look at these trends.
Snake.io - Fun Snake .io Games experienced a notable increase in weekly downloads, starting from 431 in late September and peaking at 1145 by the end of December. Weekly revenue followed a similar upward trend, reaching approximately $27 in the last week of December. The game also saw a steady rise in weekly active users, from around 4.7K to 7.5K over the quarter.
Chess - Play and Learn maintained consistent performance in weekly revenue, ranging between $460 and $919, with a peak in early December. Weekly downloads remained stable, fluctuating between 387 and 656. Active users showed a steady increase, starting at around 7.2K and reaching 8.2K by late December.
Solitaire - Classic Card Games saw varied performance throughout the quarter. Weekly revenue peaked at $77 in mid-October and remained relatively low for the rest of the quarter. Downloads showed a decline towards the end of the year, dropping from 463 in late September to just 75 in the final week of December. Active users also decreased, starting at around 7.4K and falling to 4.8K by the end of December.
Fruit Ninja® displayed a consistent pattern in weekly downloads, with a peak of 427 in mid-November. Revenue peaked at $20 in late October, though it remained low for most of the quarter. Active users increased significantly in mid-November, reaching 1.6K, and continued to grow modestly towards the end of December.
Finally, Bloons TD 6 showed a strong performance in weekly revenue, peaking at $1.9K in mid-October and maintaining figures above $1K in several weeks. Downloads fluctuated, with a peak of 410 in late October. Active users started at around 2K and saw a slight increase, reaching approximately 2.5K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.